In game development, it’s not just about writing lines of code – it’s about collaborating with designers and artists to bring ideas to life. Your CV should reflect that same creative precision: a well-built document that communicates your strengths as clearly as your UI does on screen.
Whether you’re applying to an indie team or a AAA studio, this guide (with 2 Game Developer CV examples) will help you shape a CV that speaks the language of hiring managers and dev leads alike.
Game Developer CV example

Unity Developer CV example

How to write your Game Developer CV
Discover how to craft a winning Game Developer CV that lands interviews with this simple step-by-step guide.
As you know, great development is all about structure – and so is your CV. If it’s unclear, clunky, or doesn’t showcase your best work, hiring managers won’t stick around long.
This guide will help you with writing a CV that loads quickly, plays smoothly, and shows off everything from your technical expertise to your team collaboration – so you’re ready for whatever comes next, no patches needed.
What’s the right way to structure and format your Game Developer CV?
Game development is about systems and flow, and your CV should be no different. A clear and thoughtful layout helps hiring managers pick out your best experience and quickly understand your career journey. It’ll reflect your ability to plan, organise, and execute, just like in your code.
Here’s the structure to follow:
- Name and contact details – Ensure your name and personal details are easily visible at the top. A photo is optional and depends on the role.
- Profile – Craft a short introduction that showcases your professional background and key accomplishments.
- Core skills – Provide a quick overview of your top skills that show why you’re a great fit.
- Work experience – Outline your career progression in reverse order, emphasising your contributions and achievements.
- Education – Provide details on your academic background, including certifications or specialised training.
- Additional info – Optionally include game jam entries, relevant hobbies and interests, or a link to your portfolio.
Use bullet points to format information cleanly – no one wants to decode chunky paragraphs. Headings should clearly separate each section, guiding the reader smoothly from one area to the next. Make sure you choose a font that’s professional and easy to read, not one that looks like it came from the title screen of a 1990s RPG. And make sure your CV stays within two pages in length.
How to create a Game Developer CV profile
This is your elevator pitch to the dev team. Whichever your area of expertise, your CV profile should make your value immediately clear. Briefly discuss the skills and experience you’ve got that make you the ideal candidate for the job. Newer candidates should consider a personal statement, along with a cover letter, to allow for greater depth.
Game Developer CV profile examples
Profile 1
Creative and technically skilled Game Developer with four years of experience designing and building games using Unity and C#. Experienced in gameplay programming, physics systems, and debugging across PC and mobile platforms. Adept at collaborating with artists, designers, and testers to create smooth, engaging user experiences. Passionate about optimisation, innovation, and pushing the limits of interactive media.
Profile 2
Motivated Game Developer with three years of experience in indie game development and interactive storytelling. Skilled in 2D and 3D game mechanics, scripting, and UI implementation using Unreal Engine and Blueprints. Strong understanding of game loops, asset integration, and player feedback cycles. Committed to delivering polished, enjoyable gameplay experiences.
Profile 3
Detail-focused Game Developer with experience in prototyping, multiplayer systems, and cross-platform deployment. Proficient in C++, Unity, and Python, with a strong interest in AI behaviour and networked gameplay. Known for writing clean, maintainable code and contributing to all phases of development from concept to launch.
Details to put in your Game Developer CV profile
Here’s what to include:
- Where you’ve worked – Studios, indie teams, freelance contracts, etc.
- Your top qualifications – CS degrees, bootcamps, or specialist training.
- Essential skills – Engines, languages, systems, or gameplay programming.
- Types of games or projects – Mobile, console, PC, VR, etc.
- Your impact – What you’ve helped build, improve, or launch.
Presenting your core skills
This section is your cheat sheet for recruiters – a snapshot of your tech stack and dev specialisms. Whether you’re strong in gameplay mechanics or engine optimisation, list the things that would make someone want you on their team.
Tailor your CV skills to the job you’re applying for – highlight tools and languages mentioned in the job listing, and make sure every item speaks to something real you can deliver.
Essential skills that recruiters look for in a Game Developer CV
- Game Programming and Scripting – Writing and maintaining clean, efficient code for gameplay mechanics, UI, and system functionality using languages like C++, C#, or Python.
- Game Engine Proficiency – Developing interactive features and physics within engines such as Unity, Unreal Engine, or Godot.
- Gameplay Systems Implementation – Creating core systems such as movement, combat, scoring, and inventory to support player interaction.
- Cross-Platform Development – Building and optimising games for various platforms including PC, console, mobile, and VR.
- AI and Physics Integration – Developing non-player character (NPC) behaviours and realistic in-game physics to enhance player immersion.
- Performance Optimisation – Debugging, profiling, and refining code to ensure high performance and smooth frame rates across devices.
- Collaborative Development – Working closely with designers, artists, and audio teams to bring game concepts to life.
- Version Control Management – Using tools like Git to manage source code, track changes, and support team collaboration.
- Testing and Bug Fixing – Identifying, logging, and resolving bugs to ensure a stable and enjoyable player experience.
- Documentation and Code Maintenance – Creating clear documentation for systems, APIs, and workflows to support future development and team scalability.
How to highlight work experience
Now’s your chance to show you don’t just play games – you build them. Whether you’ve worked at a AAA studio or launched your own indie titles, this is where you outline what you’ve done and how you did it, and how you’ll continue your impressive track record into a new company.
List your work experience in reverse chronological order. For each job, include your title, employer, and dates. Then use bullet points to explain your contributions, highlighting the systems you worked on, the tools you used, and the creative or technical problems you solved along the way.
How to make your past experience easy to read for employers
- Outline – Briefly describe the company, studio, or game project.
- Responsibilities – Use action words like “developed,” “implemented,” “designed,” or “optimised.”
- Achievements – Highlight results: “Helped ship title with 1M+ downloads,””Reduced load times by 40%,””Integrated multiplayer functionality using Photon.” A useful tip is to include some numbers in this part.
Example job entries for Game Developers
Game Developer | Solarbyte Interactive
Outline
Worked within a small development team to build and maintain a real-time strategy game for PC, contributing to core gameplay systems, bug fixes, and feature updates.
Responsibilities
- Developed game logic and AI behaviours using Unity and C#.
- Collaborated with designers to implement new units, abilities, and user interface elements.
- Optimised performance through memory profiling, batching, and asset compression.
- Maintained and refactored legacy systems to support live updates.
- Participated in weekly sprint meetings and contributed to project roadmapping.
Achievements
- Improved frame rate by 25% through physics and rendering optimisation.
- Helped reduce bug backlog by 40% over two development cycles.
- Credited as a core developer on the successful Early Access launch.
Game Developer | Nebula Forge Studios
Outline
Contributed to a narrative-driven puzzle game developed in Unreal Engine 5, focusing on gameplay scripting, world-building tools, and UI development.
Responsibilities
- Created gameplay systems using Blueprints and C++ for in-game interactions.
- Built reusable tools for level designers to streamline content creation.
- Integrated animations, sound, and VFX in coordination with the art team.
- Managed bug tracking and testing documentation using Jira and Perforce.
- Worked closely with narrative designers to align mechanics with story progression.
Achievements
- Reduced content iteration time by 30% through custom tooling support.
- Recognised internally for high-quality code structure and knowledge sharing.
- Supported a successful showcase demo used in investor pitch rounds.
Game Developer | Freelance
Outline
Designed and published independent game titles for web and mobile platforms, handling all aspects of development from concept through to post-launch support.
Responsibilities
- Developed 2D and 3D games using Unity, including scripting, asset integration, and deployment.
- Designed gameplay mechanics and levels with a focus on user engagement and replayability.
- Published games on Itch.io and Google Play, handling store assets and updates.
- Collected user feedback and updated games to improve balance and stability.
- Created documentation and devlogs to track progress and reflect on design choices.
Achievements
- Published five independent games with a combined 20,000+ downloads.
- Won a local game jam competition for innovation in mechanics and theme execution.
- Built a strong portfolio used to secure client commissions and collaborations.
Education and qualifications
While experience counts, formal training still matters – especially if it’s backed by a solid technical foundation. Use this section to list any relevant degrees, diplomas, or certifications that add credibility to your dev career.
Your education section should be relatively short – just note your key qualifications – and save most of the space for your experience.
Qualifications recruiters look for in a Game Developer
- BSc in Computer Science or Game Development – A strong technical foundation.
- Diploma in Games Programming or Game Design (Level 3/4) – Specialised training.
- Unity Certified Developer / Unreal Engine Certifications – Proof of hands-on expertise.
- Software Development Bootcamp (with C++, C#, or JavaScript focus) – Practical coding training.
- CPD Courses in AI, Physics, or Multiplayer Systems – Great for specific niches in dev work.